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ManorMeta

Page history last edited by evoamo@... 12 years, 12 months ago

 

What is ManorMeta?

 

  • A living silicate smarthome for 9 everyday rock heroes
  • A series designed for families to participate and create together across channels
  • Science, technology, math and music entrenched in problem solving adventures
  • Transmedia & participatory storytelling integrating social media best practices
  • A playful space for kids to engage directly with each other around social issues
  • A space for playful education disguised as music, art and entertainment

 

This 3D, 4D &  5D learning lab environment will be made available on many platforms from TV & mobile series to game worlds, virtual ARGs and novels.

 

ManorMeta's Matrix:

 

  • Live Tour:  Designing live experience 2009-12 with @spacePORT11

  • Graphic Novels Features mysteries, pieces of the scrolls, the first problem solving adventures from ManorMeta written for youth 6-12.

  • HDTV Series: Written for youth watching at home with parents, a family series designed for active audience participation and STEM creative challenges

  • Web game world: Built on the OpenSim/VastPark/LBP platforms for portable web/mobile playability, active asset sharing for UGC extends social issue adventures to interactive spaces and mobile gaming fanbases

  • Creative Social Network: A new style of youth web network where creativity is the coin, reputation is built on quality of work and relevance to social issues (object vs. person-driven networking)

  • IMAX Film: Culmination of the first series and live tour release with a worldwide mobile game embedded in the film, playable participatory entertainment

  • Educational shorts: Machinima videos designed for inclusion in DVD textbook multimedia

 

 

Our graphic novel begins with five kids looking for their new home, troubled foster children picked up in a futuristic van and whisked off to a crystalline manor in the moutains.  What would you do if you came to find yourself living in a home where anything is possible, where global information is a touch away and time and space are no object?  How would you choose to change the world?

 

Ama, Josh and Mahalo welcome our protagonist youth into their new life at ManorMeta, a home where everything is living, from the digital silicate walls to the dreamscapes they create together through music, art and educational adventures.

 

ManorMeta is an intricate transmedia series designed for web, television, film, print and interactive gameworlds where everyone is a participant.  By leveraging creativity as coin for a new type of social media ManorMeta works with families to sort out solutions for healthier living. 

 

ManorMeta is now under construction on Health Commons Island in Second Life along with early development on the VastPark gaming platform for web gaming.  Visit the AMO Galleries for hundreds of photos of the ManorMeta alpha and beta builds in virtual worlds.

 

ManorMeta has been a featured social venture at Omidyar.net and part of the NetSquared Innovation Awards with TechSoup.  Over the last two years over 200 leaders in business, education, nonprofit aid, media and the arts have volunteered their time and talent to be a part of the ManorMeta world.  The ManorMeta pilot & series is written by Evonne Heyning and registered with the Writers Guild of America; web materials linked above are licensed and available with attribution under Creative Commons.

 

 

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